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Re: WGL_ARB_create_context

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Hello Graham,

thanks for your reply.

 

If  I use this flags the context are created but nothing is drawn.. my

code is :

 

     int attribList[] =

     {

         WGL_CONTEXT_MAJOR_VERSION_ARB, 1,

         WGL_CONTEXT_MINOR_VERSION_ARB, 0,

         WGL_CONTEXT_FLAGS_ARB,

         0

     };

 

         HGLRC  supported = NULL;

         PFNWGLCREATECONTEXTATTRIBSARBPROC wglGetContext =

(PFNWGLCREATECONTEXTATTRIBSARBPROC)

wglGetProcAddress("wglCreateContextAttribsARB");

 

         if (wglGetContext)

             supported = ((HGLRC(__stdcall)(HDC,HGLRC, const int

attribList))wglGetContext)(DC, 0, attribList);

 

         if (!wglGetContext) {

                 strcpy(message,"wglMakeCurrent() failed for OpenGL 1.1

context.");

                 MessageBox(this->Handle,message,"ATTENZIONE",

MB_ICONERROR | MB_APPLMODAL);

                 return(0);

                 }

 

         if (!(GLDC = wglGetContext(DC, 0, attribList))) {

             strcpy(message,"wglCreateContextAttribsARB() failed for

OpenGL 1.1 context.");

             MessageBox(this->Handle,message,"ATTENZIONE", MB_ICONERROR

| MB_APPLMODAL);

             return(0);

             }

 

........ and also in ATI Radeon graphics card works with old driver...

except when I try to activate the HiddenLine : then application crash in

atioglxx.dll ( I suppose glPolygonOffset is the problem ).

 

With the latest version of driver application don't send error message

but don't work ( black screen )

 

 

 

 

Il 19/03/2014 03.18, gsellers ha scritto:

>

  AMD Developer Forums <http://devgurus.amd.com/?et=watches.email.thread>

 

>

      WGL_ARB_create_context

 

in /Graphics Programming/

 


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