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Re: Re: Re: OpenGL4.3 Driver : voxel cone tracing is too slow

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Hi Graham-san,

 

following image and list is the result of GPU Perfstudio.

According to the result, it seems to glActiveTexture and glBindTexture are the bottleneck.

Each function takes 16 to 32 milli second by GPU Perfstudio's CPU time measurement.

 

gpAPITrace.png

 

0GL_EXT_framebuffer_objectglBindFramebufferEXTGL_FRAMEBUFFER 212.543
OutputDebugStringGPUPerfStudio detected a GL_INVALID_OPERATION after the previous API call.13.155
1OpenGL_1.0glViewport0 0 4096 40961.224
2OpenGL_1.0glColorMask0 0 0 04.283
3OpenGL_1.0glClearDepth157.515
4OpenGL_1.0glClearGL_DEPTH_BUFFER_BIT2.142
5GL_ARB_occlusion_queryglEndQueryGL_TIME_ELAPSED_EXT3.671
6GL_ARB_occlusion_queryglGetQueryObjectuiv14 GL_QUERY_RESULT 0x109F816C4.895
7GL_ARB_occlusion_queryglBeginQueryGL_TIME_ELAPSED_EXT 144.283
8GL_ARB_shader_objectsglUseProgram302.447
9GL_ARB_shader_objectsglUniformMatrix4fv1 1 0 0x109F81F81.224
10GL_ARB_shader_objectsglUniform3fv-1 1 0x02F76E600.612
11GL_ARB_shader_objectsglUniform3fv-1 1 0x02F78D380.917
12GL_ARB_shader_objectsglUniformMatrix4fv-1 1 0 0x109F82B01.224
13GL_ARB_multitextureglActiveTextureGL_TEXTURE151.836
14OpenGL_1.1glBindTextureGL_TEXTURE_2D 660.917
15GL_ARB_multitextureglActiveTextureGL_TEXTURE00.918
16GL_ARB_shader_objectsglUniform3fv-1 1 0x02F78DC83.365
17GL_ARB_shader_objectsglUniform1f-1 0.0039061.53
18GL_ARB_shader_objectsglUniform1f-1 256.0000000.918
19GL_ARB_shader_objectsglUniformMatrix4fv-1 1 0 0x109F83300.611
20GL_ARB_multitextureglActiveTextureGL_TEXTURE31.224
21OpenGL_1.1glBindTextureGL_TEXTURE_3D 540.612
22GL_ARB_multitextureglActiveTextureGL_TEXTURE40.918
23OpenGL_1.1glBindTextureGL_TEXTURE_3D 560.611
24GL_ARB_multitextureglActiveTextureGL_TEXTURE50.612
25OpenGL_1.1glBindTextureGL_TEXTURE_3D 580.306
26GL_ARB_multitextureglActiveTextureGL_TEXTURE60.612
27OpenGL_1.1glBindTextureGL_TEXTURE_3D 600.612
28GL_ARB_multitextureglActiveTextureGL_TEXTURE70.917
29OpenGL_1.1glBindTextureGL_TEXTURE_3D 620.612
30GL_ARB_multitextureglActiveTextureGL_TEXTURE80.612
31OpenGL_1.1glBindTextureGL_TEXTURE_3D 640.612
32GL_ARB_multitextureglActiveTextureGL_TEXTURE01.224
33GL_ARB_shader_objectsglUniformMatrix4fv0 1 0 0x109F83782.142
34GL_ARB_vertex_buffer_objectglBindBufferGL_ELEMENT_ARRAY_BUFFER 20.918
35GL_ARB_vertex_buffer_objectglBindBufferGL_ARRAY_BUFFER 10.917
36GL_ARB_vertex_programglEnableVertexAttribArray02.448
37GL_ARB_vertex_programglVertexAttribPointer0 3 GL_FLOAT 0 56 0x000000000.306
38GL_ARB_vertex_programglEnableVertexAttribArray11.224
39GL_ARB_vertex_programglVertexAttribPointer1 2 GL_FLOAT 0 56 0x0000000C0
40GL_ARB_vertex_programglEnableVertexAttribArray21.224
41GL_ARB_vertex_programglVertexAttribPointer2 3 GL_FLOAT 0 56 0x000000140.306
42GL_ARB_vertex_programglEnableVertexAttribArray31.223
43GL_ARB_vertex_programglVertexAttribPointer3 3 GL_FLOAT 0 56 0x000000200.612
44GL_ARB_vertex_programglEnableVertexAttribArray41.224
45GL_ARB_vertex_programglVertexAttribPointer4 3 GL_FLOAT 0 56 0x0000002C0.612
46GL_ARB_multitextureglActiveTextureGL_TEXTURE01.223
47OpenGL_1.1glBindTextureGL_TEXTURE_2D 40.612
48GL_ARB_multitextureglActiveTextureGL_TEXTURE10.918
49OpenGL_1.1glBindTextureGL_TEXTURE_2D 50.306
50GL_ARB_multitextureglActiveTextureGL_TEXTURE20.917
51OpenGL_1.1glBindTextureGL_TEXTURE_2D 60.612
52GL_ARB_multitextureglActiveTextureGL_TEXTURE037.017
53OpenGL_1.1glDrawElementsGL_TRIANGLES 54582 GL_UNSIGNED_SHORT 0x000000000.612
54GL_ARB_vertex_programglDisableVertexAttribArray00.306
55GL_ARB_vertex_programglDisableVertexAttribArray10.306
56GL_ARB_vertex_programglDisableVertexAttribArray20.306
57GL_ARB_vertex_programglDisableVertexAttribArray30
58GL_ARB_vertex_programglDisableVertexAttribArray40.305
59GL_ARB_vertex_programglEnableVertexAttribArray01.224
60GL_ARB_vertex_programglVertexAttribPointer0 3 GL_FLOAT 0 56 0x000DCF000.306
61GL_ARB_vertex_programglEnableVertexAttribArray11.224
62GL_ARB_vertex_programglVertexAttribPointer1 2 GL_FLOAT 0 56 0x000DCF0C0.306
63GL_ARB_vertex_programglEnableVertexAttribArray20.918
64GL_ARB_vertex_programglVertexAttribPointer2 3 GL_FLOAT 0 56 0x000DCF140.306
65GL_ARB_vertex_programglEnableVertexAttribArray31.224
66GL_ARB_vertex_programglVertexAttribPointer3 3 GL_FLOAT 0 56 0x000DCF200
67GL_ARB_vertex_programglEnableVertexAttribArray41.223
68GL_ARB_vertex_programglVertexAttribPointer4 3 GL_FLOAT 0 56 0x000DCF2C0.612
69GL_ARB_multitextureglActiveTextureGL_TEXTURE01.224
70OpenGL_1.1glBindTextureGL_TEXTURE_2D 100.612
71GL_ARB_multitextureglActiveTextureGL_TEXTURE10.917
72OpenGL_1.1glBindTextureGL_TEXTURE_2D 20.612
73GL_ARB_multitextureglActiveTextureGL_TEXTURE20.612
74OpenGL_1.1glBindTextureGL_TEXTURE_2D 110.612
75GL_ARB_multitextureglActiveTextureGL_TEXTURE06.73
76OpenGL_1.1glDrawElementsGL_TRIANGLES 5616 GL_UNSIGNED_SHORT 0x0001AA6C0.306
77GL_ARB_vertex_programglDisableVertexAttribArray00.306
78GL_ARB_vertex_programglDisableVertexAttribArray10.306
79GL_ARB_vertex_programglDisableVertexAttribArray20.306
80GL_ARB_vertex_programglDisableVertexAttribArray30.306
81GL_ARB_vertex_programglDisableVertexAttribArray40.306
82GL_ARB_vertex_programglEnableVertexAttribArray01.224
83GL_ARB_vertex_programglVertexAttribPointer0 3 GL_FLOAT 0 56 0x000FA8280.306
84GL_ARB_vertex_programglEnableVertexAttribArray11.224
85GL_ARB_vertex_programglVertexAttribPointer1 2 GL_FLOAT 0 56 0x000FA8340.306
86GL_ARB_vertex_programglEnableVertexAttribArray21.224
87GL_ARB_vertex_programglVertexAttribPointer2 3 GL_FLOAT 0 56 0x000FA83C0.306
88GL_ARB_vertex_programglEnableVertexAttribArray30.918
89GL_ARB_vertex_programglVertexAttribPointer3 3 GL_FLOAT 0 56 0x000FA8480.306
90GL_ARB_vertex_programglEnableVertexAttribArray41.223
91GL_ARB_vertex_programglVertexAttribPointer4 3 GL_FLOAT 0 56 0x000FA8540.612
92GL_ARB_multitextureglActiveTextureGL_TEXTURE00.918
93OpenGL_1.1glBindTextureGL_TEXTURE_2D 70.612
94GL_ARB_multitextureglActiveTextureGL_TEXTURE10.612
95OpenGL_1.1glBindTextureGL_TEXTURE_2D 80.612
96GL_ARB_multitextureglActiveTextureGL_TEXTURE20.918
97OpenGL_1.1glBindTextureGL_TEXTURE_2D 90.612
98GL_ARB_multitextureglActiveTextureGL_TEXTURE04.589
99OpenGL_1.1glDrawElementsGL_TRIANGLES 53064 GL_UNSIGNED_SHORT 0x0001D64C0.306
100GL_ARB_vertex_programglDisableVertexAttribArray00.306
101GL_ARB_vertex_programglDisableVertexAttribArray10.306
102GL_ARB_vertex_programglDisableVertexAttribArray20.306
103GL_ARB_vertex_programglDisableVertexAttribArray30
104GL_ARB_vertex_programglDisableVertexAttribArray40.306
105GL_ARB_vertex_programglEnableVertexAttribArray01.53
106GL_ARB_vertex_programglVertexAttribPointer0 3 GL_FLOAT 0 56 0x001955100.306
107GL_ARB_vertex_programglEnableVertexAttribArray10.917
108GL_ARB_vertex_programglVertexAttribPointer1 2 GL_FLOAT 0 56 0x0019551C0.306
109GL_ARB_vertex_programglEnableVertexAttribArray21.224
110GL_ARB_vertex_programglVertexAttribPointer2 3 GL_FLOAT 0 56 0x001955240.306
111GL_ARB_vertex_programglEnableVertexAttribArray31.224
112GL_ARB_vertex_programglVertexAttribPointer3 3 GL_FLOAT 0 56 0x001955300.305
113GL_ARB_vertex_programglEnableVertexAttribArray41.224
114GL_ARB_vertex_programglVertexAttribPointer4 3 GL_FLOAT 0 56 0x0019553C0.918
115GL_ARB_multitextureglActiveTextureGL_TEXTURE00.918
116OpenGL_1.1glBindTextureGL_TEXTURE_2D 120.611
117GL_ARB_multitextureglActiveTextureGL_TEXTURE10.918
118OpenGL_1.1glBindTextureGL_TEXTURE_2D 130.306
119GL_ARB_multitextureglActiveTextureGL_TEXTURE20.612
120OpenGL_1.1glBindTextureGL_TEXTURE_2D 30.612
121GL_ARB_multitextureglActiveTextureGL_TEXTURE04.283
122OpenGL_1.1glDrawElementsGL_TRIANGLES 12258 GL_UNSIGNED_SHORT 0x000374DC0.305
123GL_ARB_vertex_programglDisableVertexAttribArray00
124GL_ARB_vertex_programglDisableVertexAttribArray10.306
125GL_ARB_vertex_programglDisableVertexAttribArray20
126GL_ARB_vertex_programglDisableVertexAttribArray30.306
127GL_ARB_vertex_programglDisableVertexAttribArray40.306
128GL_ARB_vertex_programglEnableVertexAttribArray01.224
129GL_ARB_vertex_programglVertexAttribPointer0 3 GL_FLOAT 0 56 0x001BE8D00.305
130GL_ARB_vertex_programglEnableVertexAttribArray11.224
131GL_ARB_vertex_programglVertexAttribPointer1 2 GL_FLOAT 0 56 0x001BE8DC0.306
132GL_ARB_vertex_programglEnableVertexAttribArray20.918
133GL_ARB_vertex_programglVertexAttribPointer2 3 GL_FLOAT 0 56 0x001BE8E40.306
134GL_ARB_vertex_programglEnableVertexAttribArray31.223
135GL_ARB_vertex_programglVertexAttribPointer3 3 GL_FLOAT 0 56 0x001BE8F00.306
136GL_ARB_vertex_programglEnableVertexAttribArray40.918
137GL_ARB_vertex_programglVertexAttribPointer4 3 GL_FLOAT 0 56 0x001BE8FC0.612
138GL_ARB_multitextureglActiveTextureGL_TEXTURE00.917
139OpenGL_1.1glBindTextureGL_TEXTURE_2D 140.306
140GL_ARB_multitextureglActiveTextureGL_TEXTURE10.612
141OpenGL_1.1glBindTextureGL_TEXTURE_2D 20.306
142GL_ARB_multitextureglActiveTextureGL_TEXTURE20.612
143OpenGL_1.1glBindTextureGL_TEXTURE_2D 30.306
144GL_ARB_multitextureglActiveTextureGL_TEXTURE04.283
145OpenGL_1.1glDrawElementsGL_TRIANGLES 50688 GL_UNSIGNED_SHORT 0x0003D4A00.306
146GL_ARB_vertex_programglDisableVertexAttribArray00
147GL_ARB_vertex_programglDisableVertexAttribArray10.306
148GL_ARB_vertex_programglDisableVertexAttribArray20.306
149GL_ARB_vertex_programglDisableVertexAttribArray30.306
150GL_ARB_vertex_programglDisableVertexAttribArray40.306
151GL_ARB_vertex_programglEnableVertexAttribArray01.224
152GL_ARB_vertex_programglVertexAttribPointer0 3 GL_FLOAT 0 56 0x002422800.305
153GL_ARB_vertex_programglEnableVertexAttribArray11.224
154GL_ARB_vertex_programglVertexAttribPointer1 2 GL_FLOAT 0 56 0x0024228C0
155GL_ARB_vertex_programglEnableVertexAttribArray20.918
156GL_ARB_vertex_programglVertexAttribPointer2 3 GL_FLOAT 0 56 0x002422940.306
157GL_ARB_vertex_programglEnableVertexAttribArray31.223
158GL_ARB_vertex_programglVertexAttribPointer3 3 GL_FLOAT 0 56 0x002422A00.306
159GL_ARB_vertex_programglEnableVertexAttribArray41.224
160GL_ARB_vertex_programglVertexAttribPointer4 3 GL_FLOAT 0 56 0x002422AC0.612
161GL_ARB_multitextureglActiveTextureGL_TEXTURE01.223
162OpenGL_1.1glBindTextureGL_TEXTURE_2D 150.612
163GL_ARB_multitextureglActiveTextureGL_TEXTURE10.918
164OpenGL_1.1glBindTextureGL_TEXTURE_2D 160.612
165GL_ARB_multitextureglActiveTextureGL_TEXTURE20.612
166OpenGL_1.1glBindTextureGL_TEXTURE_2D 170.306
167GL_ARB_multitextureglActiveTextureGL_TEXTURE04.283
168OpenGL_1.1glDrawElementsGL_TRIANGLES 870 GL_UNSIGNED_SHORT 0x000560A00.306
169GL_ARB_vertex_programglDisableVertexAttribArray00.306
170GL_ARB_vertex_programglDisableVertexAttribArray10.306
171GL_ARB_vertex_programglDisableVertexAttribArray20.306
172GL_ARB_vertex_programglDisableVertexAttribArray30.306
173GL_ARB_vertex_programglDisableVertexAttribArray40.306
174GL_ARB_vertex_programglEnableVertexAttribArray01.223
175GL_ARB_vertex_programglVertexAttribPointer0 3 GL_FLOAT 0 56 0x002498D80.306
176GL_ARB_vertex_programglEnableVertexAttribArray11.224
177GL_ARB_vertex_programglVertexAttribPointer1 2 GL_FLOAT 0 56 0x002498E40.306
178GL_ARB_vertex_programglEnableVertexAttribArray21.224
179GL_ARB_vertex_programglVertexAttribPointer2 3 GL_FLOAT 0 56 0x002498EC0
180GL_ARB_vertex_programglEnableVertexAttribArray31.223
181GL_ARB_vertex_programglVertexAttribPointer3 3 GL_FLOAT 0 56 0x002498F80.306
182GL_ARB_vertex_programglEnableVertexAttribArray40.918
183GL_ARB_vertex_programglVertexAttribPointer4 3 GL_FLOAT 0 56 0x002499040.612
184GL_ARB_multitextureglActiveTextureGL_TEXTURE00.917
185OpenGL_1.1glBindTextureGL_TEXTURE_2D 150.612
186GL_ARB_multitextureglActiveTextureGL_TEXTURE10.612
187OpenGL_1.1glBindTextureGL_TEXTURE_2D 160.612
188GL_ARB_multitextureglActiveTextureGL_TEXTURE20.612
189OpenGL_1.1glBindTextureGL_TEXTURE_2D 170.611
190GL_ARB_multitextureglActiveTextureGL_TEXTURE02.142
191OpenGL_1.1glDrawElementsGL_TRIANGLES 1518 GL_UNSIGNED_SHORT 0x0005676C0.306
192GL_ARB_vertex_programglDisableVertexAttribArray00
193GL_ARB_vertex_programglDisableVertexAttribArray10.306
194GL_ARB_vertex_programglDisableVertexAttribArray20
195GL_ARB_vertex_programglDisableVertexAttribArray30.306
196GL_ARB_vertex_programglDisableVertexAttribArray40.306
197GL_ARB_vertex_programglEnableVertexAttribArray01.224
198GL_ARB_vertex_programglVertexAttribPointer0 3 GL_FLOAT 0 56 0x00250D380.306
199GL_ARB_vertex_programglEnableVertexAttribArray11.223
200GL_ARB_vertex_programglVertexAttribPointer1 2 GL_FLOAT 0 56 0x00250D440.306
201GL_ARB_vertex_programglEnableVertexAttribArray21.224
202GL_ARB_vertex_programglVertexAttribPointer2 3 GL_FLOAT 0 56 0x00250D4C0.306
203GL_ARB_vertex_programglEnableVertexAttribArray30.918
204GL_ARB_vertex_programglVertexAttribPointer3 3 GL_FLOAT 0 56 0x00250D580.306
205GL_ARB_vertex_programglEnableVertexAttribArray41.223
206GL_ARB_vertex_programglVertexAttribPointer4 3 GL_FLOAT 0 56 0x00250D640.612
207GL_ARB_multitextureglActiveTextureGL_TEXTURE00.918
208OpenGL_1.1glBindTextureGL_TEXTURE_2D 180.612
209GL_ARB_multitextureglActiveTextureGL_TEXTURE10.612
210OpenGL_1.1glBindTextureGL_TEXTURE_2D 190.611
211GL_ARB_multitextureglActiveTextureGL_TEXTURE20.612
212OpenGL_1.1glBindTextureGL_TEXTURE_2D 200.612
213GL_ARB_multitextureglActiveTextureGL_TEXTURE04.283
214OpenGL_1.1glDrawElementsGL_TRIANGLES 7368 GL_UNSIGNED_SHORT 0x000573480.612
215GL_ARB_vertex_programglDisableVertexAttribArray00.306
216GL_ARB_vertex_programglDisableVertexAttribArray10.306
217GL_ARB_vertex_programglDisableVertexAttribArray20
218GL_ARB_vertex_programglDisableVertexAttribArray30.306
219GL_ARB_vertex_programglDisableVertexAttribArray40.306
220GL_ARB_vertex_programglEnableVertexAttribArray01.224
221GL_ARB_vertex_programglVertexAttribPointer0 3 GL_FLOAT 0 56 0x0027E1480.306
222GL_ARB_vertex_programglEnableVertexAttribArray10.918
223GL_ARB_vertex_programglVertexAttribPointer1 2 GL_FLOAT 0 56 0x0027E1540.305
224GL_ARB_vertex_programglEnableVertexAttribArray21.224
225GL_ARB_vertex_programglVertexAttribPointer2 3 GL_FLOAT 0 56 0x0027E15C0.306
226GL_ARB_vertex_programglEnableVertexAttribArray31.224
227GL_ARB_vertex_programglVertexAttribPointer3 3 GL_FLOAT 0 56 0x0027E1680.306
228GL_ARB_vertex_programglEnableVertexAttribArray41.223
229GL_ARB_vertex_programglVertexAttribPointer4 3 GL_FLOAT 0 56 0x0027E1740.612
230GL_ARB_multitextureglActiveTextureGL_TEXTURE00.918
231OpenGL_1.1glBindTextureGL_TEXTURE_2D 210.612
232GL_ARB_multitextureglActiveTextureGL_TEXTURE10.612
233OpenGL_1.1glBindTextureGL_TEXTURE_2D 20.612
234GL_ARB_multitextureglActiveTextureGL_TEXTURE20.612
235OpenGL_1.1glBindTextureGL_TEXTURE_2D 220.306
236GL_ARB_multitextureglActiveTextureGL_TEXTURE04.283
237OpenGL_1.1glDrawElementsGL_TRIANGLES 17628 GL_UNSIGNED_SHORT 0x0005ACD80.306
238GL_ARB_vertex_programglDisableVertexAttribArray00.306
239GL_ARB_vertex_programglDisableVertexAttribArray10.305
240GL_ARB_vertex_programglDisableVertexAttribArray20.306
241GL_ARB_vertex_programglDisableVertexAttribArray30.306
242GL_ARB_vertex_programglDisableVertexAttribArray40.306
243GL_ARB_vertex_programglEnableVertexAttribArray01.224
244GL_ARB_vertex_programglVertexAttribPointer0 3 GL_FLOAT 0 56 0x002C4D880.306
245GL_ARB_vertex_programglEnableVertexAttribArray10.917
246GL_ARB_vertex_programglVertexAttribPointer1 2 GL_FLOAT 0 56 0x002C4D940.306
247GL_ARB_vertex_programglEnableVertexAttribArray21.224
248GL_ARB_vertex_programglVertexAttribPointer2 3 GL_FLOAT 0 56 0x002C4D9C0.306
249GL_ARB_vertex_programglEnableVertexAttribArray31.224
250GL_ARB_vertex_programglVertexAttribPointer3 3 GL_FLOAT 0 56 0x002C4DA80.305
251GL_ARB_vertex_programglEnableVertexAttribArray40.918
252GL_ARB_vertex_programglVertexAttribPointer4 3 GL_FLOAT 0 56 0x002C4DB40.612
253GL_ARB_multitextureglActiveTextureGL_TEXTURE00.918
254OpenGL_1.1glBindTextureGL_TEXTURE_2D 230.305
255GL_ARB_multitextureglActiveTextureGL_TEXTURE10.918
256OpenGL_1.1glBindTextureGL_TEXTURE_2D 240.612
257GL_ARB_multitextureglActiveTextureGL_TEXTURE20.612
258OpenGL_1.1glBindTextureGL_TEXTURE_2D 250.306
259GL_ARB_multitextureglActiveTextureGL_TEXTURE04.283
260OpenGL_1.1glDrawElementsGL_TRIANGLES 8448 GL_UNSIGNED_SHORT 0x000636900.611
261GL_ARB_vertex_programglDisableVertexAttribArray00.306
262GL_ARB_vertex_programglDisableVertexAttribArray10.306
263GL_ARB_vertex_programglDisableVertexAttribArray20.306
264GL_ARB_vertex_programglDisableVertexAttribArray30.306
265GL_ARB_vertex_programglDisableVertexAttribArray40.306
266GL_ARB_vertex_programglEnableVertexAttribArray01.224
267GL_ARB_vertex_programglVertexAttribPointer0 3 GL_FLOAT 0 56 0x002F6C680.306
268GL_ARB_vertex_programglEnableVertexAttribArray11.223
269GL_ARB_vertex_programglVertexAttribPointer1 2 GL_FLOAT 0 56 0x002F6C740.306
270GL_ARB_vertex_programglEnableVertexAttribArray21.224
271GL_ARB_vertex_programglVertexAttribPointer2 3 GL_FLOAT 0 56 0x002F6C7C0.306
272GL_ARB_vertex_programglEnableVertexAttribArray31.223
273GL_ARB_vertex_programglVertexAttribPointer3 3 GL_FLOAT 0 56 0x002F6C880.306
274GL_ARB_vertex_programglEnableVertexAttribArray41.224
275GL_ARB_vertex_programglVertexAttribPointer4 3 GL_FLOAT 0 56 0x002F6C940.612
276GL_ARB_multitextureglActiveTextureGL_TEXTURE00.918
277OpenGL_1.1glBindTextureGL_TEXTURE_2D 180.611
278GL_ARB_multitextureglActiveTextureGL_TEXTURE10.612
279OpenGL_1.1glBindTextureGL_TEXTURE_2D 190.306
280GL_ARB_multitextureglActiveTextureGL_TEXTURE20.612
281OpenGL_1.1glBindTextureGL_TEXTURE_2D 200.612
282GL_ARB_multitextureglActiveTextureGL_TEXTURE03.977
283OpenGL_1.1glDrawElementsGL_TRIANGLES 23136 GL_UNSIGNED_SHORT 0x000678900.306
284GL_ARB_vertex_programglDisableVertexAttribArray00.305
285GL_ARB_vertex_programglDisableVertexAttribArray10
286GL_ARB_vertex_programglDisableVertexAttribArray20.306
287GL_ARB_vertex_programglDisableVertexAttribArray30.306
288GL_ARB_vertex_programglDisableVertexAttribArray40.306
289GL_ARB_vertex_programglEnableVertexAttribArray01.224
290GL_ARB_vertex_programglVertexAttribPointer0 3 GL_FLOAT 0 56 0x003657D80.306
291GL_ARB_vertex_programglEnableVertexAttribArray11.223
292GL_ARB_vertex_programglVertexAttribPointer1 2 GL_FLOAT 0 56 0x003657E40.306
293GL_ARB_vertex_programglEnableVertexAttribArray21.224
294GL_ARB_vertex_programglVertexAttribPointer2 3 GL_FLOAT 0 56 0x003657EC0.306
295GL_ARB_vertex_programglEnableVertexAttribArray31.223
296GL_ARB_vertex_programglVertexAttribPointer3 3 GL_FLOAT 0 56 0x003657F80.306
297GL_ARB_vertex_programglEnableVertexAttribArray41.224
298GL_ARB_vertex_programglVertexAttribPointer4 3 GL_FLOAT 0 56 0x003658040.612
299GL_ARB_multitextureglActiveTextureGL_TEXTURE00.918
300OpenGL_1.1glBindTextureGL_TEXTURE_2D 260.612
301GL_ARB_multitextureglActiveTextureGL_TEXTURE10.612
302OpenGL_1.1glBindTextureGL_TEXTURE_2D 20.612
303GL_ARB_multitextureglActiveTextureGL_TEXTURE20.918
304OpenGL_1.1glBindTextureGL_TEXTURE_2D 270.612
305GL_ARB_multitextureglActiveTextureGL_TEXTURE04.283
306OpenGL_1.1glDrawElementsGL_TRIANGLES 48 GL_UNSIGNED_SHORT 0x00072D500.306
307GL_ARB_vertex_programglDisableVertexAttribArray00.305
308GL_ARB_vertex_programglDisableVertexAttribArray10.306
309GL_ARB_vertex_programglDisableVertexAttribArray20
310GL_ARB_vertex_programglDisableVertexAttribArray30.306
311GL_ARB_vertex_programglDisableVertexAttribArray40
312GL_ARB_vertex_programglEnableVertexAttribArray01.224
313GL_ARB_vertex_programglVertexAttribPointer0 3 GL_FLOAT 0 56 0x00365B580.306
314GL_ARB_vertex_programglEnableVertexAttribArray11.223
315GL_ARB_vertex_programglVertexAttribPointer1 2 GL_FLOAT 0 56 0x00365B640.306
316GL_ARB_vertex_programglEnableVertexAttribArray21.224
317GL_ARB_vertex_programglVertexAttribPointer2 3 GL_FLOAT 0 56 0x00365B6C0.306
318GL_ARB_vertex_programglEnableVertexAttribArray30.917
319GL_ARB_vertex_programglVertexAttribPointer3 3 GL_FLOAT 0 56 0x00365B780.306
320GL_ARB_vertex_programglEnableVertexAttribArray40.918
321GL_ARB_vertex_programglVertexAttribPointer4 3 GL_FLOAT 0 56 0x00365B840.612
322GL_ARB_multitextureglActiveTextureGL_TEXTURE01.223
323OpenGL_1.1glBindTextureGL_TEXTURE_2D 280.612
324GL_ARB_multitextureglActiveTextureGL_TEXTURE10.918
325OpenGL_1.1glBindTextureGL_TEXTURE_2D 290.612
326GL_ARB_multitextureglActiveTextureGL_TEXTURE20.612
327OpenGL_1.1glBindTextureGL_TEXTURE_2D 300.611
328GL_ARB_multitextureglActiveTextureGL_TEXTURE04.283
329OpenGL_1.1glDrawElementsGL_TRIANGLES 21264 GL_UNSIGNED_SHORT 0x00072DB00.612
330GL_ARB_vertex_programglDisableVertexAttribArray00.306
331GL_ARB_vertex_programglDisableVertexAttribArray10.306
332GL_ARB_vertex_programglDisableVertexAttribArray20.306
333GL_ARB_vertex_programglDisableVertexAttribArray30.306
334GL_ARB_vertex_programglDisableVertexAttribArray40.306
335GL_ARB_vertex_programglEnableVertexAttribArray01.223
336GL_ARB_vertex_programglVertexAttribPointer0 3 GL_FLOAT 0 56 0x004111D00.306
337GL_ARB_vertex_programglEnableVertexAttribArray11.224
338GL_ARB_vertex_programglVertexAttribPointer1 2 GL_FLOAT 0 56 0x004111DC0.306
339GL_ARB_vertex_programglEnableVertexAttribArray20.917
340GL_ARB_vertex_programglVertexAttribPointer2 3 GL_FLOAT 0 56 0x004111E40.306
341GL_ARB_vertex_programglEnableVertexAttribArray30.918
342GL_ARB_vertex_programglVertexAttribPointer3 3 GL_FLOAT 0 56 0x004111F00.306
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7797GL_ARB_vertex_programglVertexAttribPointer2 3 GL_FLOAT 0 32 0x000000140
7798GL_ARB_vertex_buffer_objectglBindBufferGL_ARRAY_BUFFER 70
7799GL_ARB_vertex_programglVertexAttribPointer3 4 GL_FLOAT 0 32 0x000000000
7800GL_ARB_vertex_programglVertexAttribPointer4 4 GL_FLOAT 0 32 0x000000100
7801GL_ARB_vertex_programglEnableVertexAttribArray00
7802GL_ARB_vertex_programglEnableVertexAttribArray10
7803GL_ARB_vertex_programglEnableVertexAttribArray20
7804GL_ARB_vertex_programglEnableVertexAttribArray30
7805GL_ARB_vertex_programglEnableVertexAttribArray40
7806GL_ARB_vertex_buffer_objectglBindBufferGL_ELEMENT_ARRAY_BUFFER 80
7807GL_ARB_vertex_buffer_objectglBindBufferGL_ARRAY_BUFFER 730
7808GL_ARB_vertex_buffer_objectglBufferDataGL_ARRAY_BUFFER 393216 0x00000000 GL_DYNAMIC_DRAW10
7809GL_ARB_vertex_buffer_objectglMapBufferGL_ARRAY_BUFFER GL_WRITE_ONLY0
7810OpenGL_1.1glBindTextureGL_TEXTURE_2D 690
7811GL_ARB_vertex_buffer_objectglBindBufferGL_ARRAY_BUFFER 70
7812GL_ARB_vertex_buffer_objectglUnmapBufferGL_ARRAY_BUFFER5410
7813OpenGL_1.1glDrawElementsGL_TRIANGLES 396 GL_UNSIGNED_SHORT 0x000000000
7814GL_ARB_vertex_buffer_objectglBufferDataGL_ARRAY_BUFFER 393216 0x00000000 GL_DYNAMIC_DRAW0
7815GL_ARB_vertex_buffer_objectglMapBufferGL_ARRAY_BUFFER GL_WRITE_ONLY10
7816OpenGL_1.1glBindTextureGL_TEXTURE_2D 700
7817GL_ARB_vertex_buffer_objectglBindBufferGL_ARRAY_BUFFER 70
7818GL_ARB_vertex_buffer_objectglUnmapBufferGL_ARRAY_BUFFER5500
7819OpenGL_1.1glDrawElementsGL_TRIANGLES 864 GL_UNSIGNED_SHORT 0x000000000
7820GL_ARB_vertex_buffer_objectglBufferDataGL_ARRAY_BUFFER 393216 0x00000000 GL_DYNAMIC_DRAW0
7821GL_ARB_vertex_buffer_objectglMapBufferGL_ARRAY_BUFFER GL_WRITE_ONLY10
7822OpenGL_1.1glBindTextureGL_TEXTURE_2D 710
7823GL_ARB_vertex_buffer_objectglBindBufferGL_ARRAY_BUFFER 70
7824GL_ARB_vertex_buffer_objectglUnmapBufferGL_ARRAY_BUFFER5480
7825OpenGL_1.1glDrawElementsGL_TRIANGLES 612 GL_UNSIGNED_SHORT 0x0000000010
7826GL_ARB_vertex_buffer_objectglBufferDataGL_ARRAY_BUFFER 393216 0x00000000 GL_DYNAMIC_DRAW0
7827GL_ARB_vertex_buffer_objectglMapBufferGL_ARRAY_BUFFER GL_WRITE_ONLY0
7828OpenGL_1.1glBindTextureGL_TEXTURE_2D 720
7829GL_ARB_vertex_buffer_objectglBindBufferGL_ARRAY_BUFFER 710
7830GL_ARB_vertex_buffer_objectglUnmapBufferGL_ARRAY_BUFFER5410
7831OpenGL_1.1glDrawElementsGL_TRIANGLES 612 GL_UNSIGNED_SHORT 0x0000000030
7832GL_ARB_vertex_buffer_objectglBufferDataGL_ARRAY_BUFFER 393216 0x00000000 GL_DYNAMIC_DRAW0
7833GL_ARB_vertex_buffer_objectglMapBufferGL_ARRAY_BUFFER GL_WRITE_ONLY0
7834OpenGL_1.1glBindTextureGL_TEXTURE_2D 730
7835GL_ARB_vertex_buffer_objectglBindBufferGL_ARRAY_BUFFER 70
7836GL_ARB_vertex_buffer_objectglUnmapBufferGL_ARRAY_BUFFER5480
7837OpenGL_1.1glDrawElementsGL_TRIANGLES 648 GL_UNSIGNED_SHORT 0x000000000
7838GL_ARB_vertex_buffer_objectglBufferDataGL_ARRAY_BUFFER 393216 0x00000000 GL_DYNAMIC_DRAW0
7839GL_ARB_vertex_buffer_objectglMapBufferGL_ARRAY_BUFFER GL_WRITE_ONLY0
7840OpenGL_1.1glBindTextureGL_TEXTURE_2D 7410
7841GL_ARB_vertex_buffer_objectglBindBufferGL_ARRAY_BUFFER 70
7842GL_ARB_vertex_buffer_objectglUnmapBufferGL_ARRAY_BUFFER5390
7843OpenGL_1.1glDrawElementsGL_TRIANGLES 540 GL_UNSIGNED_SHORT 0x0000000010
7844GL_ARB_vertex_buffer_objectglBufferDataGL_ARRAY_BUFFER 393216 0x00000000 GL_DYNAMIC_DRAW0
7845GL_ARB_vertex_buffer_objectglMapBufferGL_ARRAY_BUFFER GL_WRITE_ONLY0
7846OpenGL_1.1glBindTextureGL_TEXTURE_2D 750
7847GL_ARB_vertex_buffer_objectglBindBufferGL_ARRAY_BUFFER 710
7848GL_ARB_vertex_buffer_objectglUnmapBufferGL_ARRAY_BUFFER5410
7849OpenGL_1.1glDrawElementsGL_TRIANGLES 684 GL_UNSIGNED_SHORT 0x0000000010
7850GL_ARB_vertex_buffer_objectglBufferDataGL_ARRAY_BUFFER 393216 0x00000000 GL_DYNAMIC_DRAW0
7851GL_ARB_vertex_buffer_objectglMapBufferGL_ARRAY_BUFFER GL_WRITE_ONLY0
7852OpenGL_1.1glBindTextureGL_TEXTURE_2D 760
7853GL_ARB_vertex_buffer_objectglBindBufferGL_ARRAY_BUFFER 70
7854GL_ARB_vertex_buffer_objectglUnmapBufferGL_ARRAY_BUFFER5410
7855OpenGL_1.1glDrawElementsGL_TRIANGLES 4860 GL_UNSIGNED_SHORT 0x0000000020
7856GL_ARB_vertex_buffer_objectglBufferDataGL_ARRAY_BUFFER 393216 0x00000000 GL_DYNAMIC_DRAW0
7857GL_ARB_vertex_buffer_objectglMapBufferGL_ARRAY_BUFFER GL_WRITE_ONLY0
7858GL_ARB_shader_objectsglUseProgram00
7859GL_ARB_vertex_programglDisableVertexAttribArray00
7860GL_ARB_vertex_programglDisableVertexAttribArray10
7861GL_ARB_vertex_programglDisableVertexAttribArray20
7862GL_ARB_vertex_programglDisableVertexAttribArray30
7863GL_ARB_vertex_programglDisableVertexAttribArray40
7864GL_ARB_vertex_buffer_objectglBindBufferGL_ARRAY_BUFFER 70
7865GL_ARB_vertex_buffer_objectglUnmapBufferGL_ARRAY_BUFFER0
7866GL_ARB_occlusion_queryglEndQueryGL_TIME_ELAPSED_EXT10
7867GL_ARB_occlusion_queryglGetQueryObjectuiv6 GL_QUERY_RESULT 0x10BAFDDC0
7868GL_ARB_occlusion_queryglBeginQueryGL_TIME_ELAPSED_EXT 60
7869EXT_shader_image_load_storeglMemoryBarrier400
7870GL_ARB_occlusion_queryglEndQueryGL_TIME_ELAPSED_EXT0
7871GL_ARB_occlusion_queryglGetQueryObjectuiv7 GL_QUERY_RESULT 0x10BAFE940
7872GL_ARB_occlusion_queryglBeginQueryGL_TIME_ELAPSED_EXT 70
7873GL_ARB_shader_objectsglUseProgram1710
7874GL_ARB_shader_objectsglGetProgramiv17 33383 0x10BAFF4C0
7875GL_ARB_multitextureglActiveTextureGL_TEXTURE00
7876OpenGL_1.1glBindTextureGL_TEXTURE_3D 540
7877GL_ARB_shader_objectsglUniform1i0 010
7878ARB_shader_image_load_storeglBindImageTexture1 54 1 1 0 GL_WRITE_ONLY GL_RGBA816350
7879GL_ARB_compute_shaderglDispatchCompute8 16 1280
7880GL_ARB_shader_objectsglUniform1i0 110
7881ARB_shader_image_load_storeglBindImageTexture1 54 2 1 0 GL_WRITE_ONLY GL_RGBA816510
7882GL_ARB_compute_shaderglDispatchCompute4 8 640
7883GL_ARB_shader_objectsglUniform1i0 210
7884ARB_shader_image_load_storeglBindImageTexture1 54 3 1 0 GL_WRITE_ONLY GL_RGBA816440
7885GL_ARB_compute_shaderglDispatchCompute2 4 3210
7886GL_ARB_shader_objectsglUniform1i0 30
7887ARB_shader_image_load_storeglBindImageTexture1 54 4 1 0 GL_WRITE_ONLY GL_RGBA816410
7888GL_ARB_compute_shaderglDispatchCompute1 2 160
7889GL_ARB_shader_objectsglUniform1i0 40
7890ARB_shader_image_load_storeglBindImageTexture1 54 5 1 0 GL_WRITE_ONLY GL_RGBA816380
7891GL_ARB_compute_shaderglDispatchCompute1 1 80
7892GL_ARB_shader_objectsglUniform1i0 50
7893ARB_shader_image_load_storeglBindImageTexture1 54 6 1 0 GL_WRITE_ONLY GL_RGBA816410
7894GL_ARB_compute_shaderglDispatchCompute1 1 40
7895GL_ARB_shader_objectsglUniform1i0 60
7896ARB_shader_image_load_storeglBindImageTexture1 54 7 1 0 GL_WRITE_ONLY GL_RGBA816360
7897GL_ARB_compute_shaderglDispatchCompute1 1 20
7898GL_ARB_shader_objectsglUniform1i0 70
7899ARB_shader_image_load_storeglBindImageTexture1 54 8 1 0 GL_WRITE_ONLY GL_RGBA816390
7900GL_ARB_compute_shaderglDispatchCompute1 1 110
7901GL_ARB_shader_objectsglUseProgram190
7902GL_ARB_shader_objectsglGetProgramiv19 33383 0x113998C40
7903GL_ARB_multitextureglActiveTextureGL_TEXTURE00
7904OpenGL_1.1glBindTextureGL_TEXTURE_3D 560
7905GL_ARB_shader_objectsglUniform1i0 010
7906ARB_shader_image_load_storeglBindImageTexture1 56 1 1 0 GL_WRITE_ONLY GL_RGBA816450
7907GL_ARB_compute_shaderglDispatchCompute8 16 1280
7908GL_ARB_shader_objectsglUniform1i0 110
7909ARB_shader_image_load_storeglBindImageTexture1 56 2 1 0 GL_WRITE_ONLY GL_RGBA816440
7910GL_ARB_compute_shaderglDispatchCompute4 8 640
7911GL_ARB_shader_objectsglUniform1i0 20
7912ARB_shader_image_load_storeglBindImageTexture1 56 3 1 0 GL_WRITE_ONLY GL_RGBA816360
7913GL_ARB_compute_shaderglDispatchCompute2 4 320
7914GL_ARB_shader_objectsglUniform1i0 30
7915ARB_shader_image_load_storeglBindImageTexture1 56 4 1 0 GL_WRITE_ONLY GL_RGBA816390
7916GL_ARB_compute_shaderglDispatchCompute1 2 160
7917GL_ARB_shader_objectsglUniform1i0 410
7918ARB_shader_image_load_storeglBindImageTexture1 56 5 1 0 GL_WRITE_ONLY GL_RGBA816390
7919GL_ARB_compute_shaderglDispatchCompute1 1 80
7920GL_ARB_shader_objectsglUniform1i0 510
7921ARB_shader_image_load_storeglBindImageTexture1 56 6 1 0 GL_WRITE_ONLY GL_RGBA816420
7922GL_ARB_compute_shaderglDispatchCompute1 1 40
7923GL_ARB_shader_objectsglUniform1i0 60
7924ARB_shader_image_load_storeglBindImageTexture1 56 7 1 0 GL_WRITE_ONLY GL_RGBA816350
7925GL_ARB_compute_shaderglDispatchCompute1 1 20
7926GL_ARB_shader_objectsglUniform1i0 70
7927ARB_shader_image_load_storeglBindImageTexture1 56 8 1 0 GL_WRITE_ONLY GL_RGBA816280
7928GL_ARB_compute_shaderglDispatchCompute1 1 10
7929GL_ARB_shader_objectsglUseProgram210
7930GL_ARB_shader_objectsglGetProgramiv21 33383 0x1507096C0
7931GL_ARB_multitextureglActiveTextureGL_TEXTURE00
7932OpenGL_1.1glBindTextureGL_TEXTURE_3D 580
7933GL_ARB_shader_objectsglUniform1i0 00
7934ARB_shader_image_load_storeglBindImageTexture1 58 1 1 0 GL_WRITE_ONLY GL_RGBA816360
7935GL_ARB_compute_shaderglDispatchCompute8 16 1280
7936GL_ARB_shader_objectsglUniform1i0 10
7937ARB_shader_image_load_storeglBindImageTexture1 58 2 1 0 GL_WRITE_ONLY GL_RGBA816430
7938GL_ARB_compute_shaderglDispatchCompute4 8 640
7939GL_ARB_shader_objectsglUniform1i0 20
7940ARB_shader_image_load_storeglBindImageTexture1 58 3 1 0 GL_WRITE_ONLY GL_RGBA816330
7941GL_ARB_compute_shaderglDispatchCompute2 4 320
7942GL_ARB_shader_objectsglUniform1i0 30
7943ARB_shader_image_load_storeglBindImageTexture1 58 4 1 0 GL_WRITE_ONLY GL_RGBA816300
7944GL_ARB_compute_shaderglDispatchCompute1 2 160
7945GL_ARB_shader_objectsglUniform1i0 410
7946ARB_shader_image_load_storeglBindImageTexture1 58 5 1 0 GL_WRITE_ONLY GL_RGBA816350
7947GL_ARB_compute_shaderglDispatchCompute1 1 80
7948GL_ARB_shader_objectsglUniform1i0 50
7949ARB_shader_image_load_storeglBindImageTexture1 58 6 1 0 GL_WRITE_ONLY GL_RGBA816360
7950GL_ARB_compute_shaderglDispatchCompute1 1 40
7951GL_ARB_shader_objectsglUniform1i0 60
7952ARB_shader_image_load_storeglBindImageTexture1 58 7 1 0 GL_WRITE_ONLY GL_RGBA816380
7953GL_ARB_compute_shaderglDispatchCompute1 1 20
7954GL_ARB_shader_objectsglUniform1i0 70
7955ARB_shader_image_load_storeglBindImageTexture1 58 8 1 0 GL_WRITE_ONLY GL_RGBA816410
7956GL_ARB_compute_shaderglDispatchCompute1 1 10
7957GL_ARB_shader_objectsglUseProgram230
7958GL_ARB_shader_objectsglGetProgramiv23 33383 0x15070A240
7959GL_ARB_multitextureglActiveTextureGL_TEXTURE00
7960OpenGL_1.1glBindTextureGL_TEXTURE_3D 6010
7961GL_ARB_shader_objectsglUniform1i0 00
7962ARB_shader_image_load_storeglBindImageTexture1 60 1 1 0 GL_WRITE_ONLY GL_RGBA816720
7963GL_ARB_compute_shaderglDispatchCompute8 16 1280
7964GL_ARB_shader_objectsglUniform1i0 10
7965ARB_shader_image_load_storeglBindImageTexture1 60 2 1 0 GL_WRITE_ONLY GL_RGBA816850
7966GL_ARB_compute_shaderglDispatchCompute4 8 640
7967GL_ARB_shader_objectsglUniform1i0 20
7968ARB_shader_image_load_storeglBindImageTexture1 60 3 1 0 GL_WRITE_ONLY GL_RGBA816760
7969GL_ARB_compute_shaderglDispatchCompute2 4 320
7970GL_ARB_shader_objectsglUniform1i0 310
7971ARB_shader_image_load_storeglBindImageTexture1 60 4 1 0 GL_WRITE_ONLY GL_RGBA816600
7972GL_ARB_compute_shaderglDispatchCompute1 2 160
7973GL_ARB_shader_objectsglUniform1i0 410
7974ARB_shader_image_load_storeglBindImageTexture1 60 5 1 0 GL_WRITE_ONLY GL_RGBA816310
7975GL_ARB_compute_shaderglDispatchCompute1 1 80
7976GL_ARB_shader_objectsglUniform1i0 50
7977ARB_shader_image_load_storeglBindImageTexture1 60 6 1 0 GL_WRITE_ONLY GL_RGBA816270
7978GL_ARB_compute_shaderglDispatchCompute1 1 40
7979GL_ARB_shader_objectsglUniform1i0 60
7980ARB_shader_image_load_storeglBindImageTexture1 60 7 1 0 GL_WRITE_ONLY GL_RGBA816360
7981GL_ARB_compute_shaderglDispatchCompute1 1 20
7982GL_ARB_shader_objectsglUniform1i0 70
7983ARB_shader_image_load_storeglBindImageTexture1 60 8 1 0 GL_WRITE_ONLY GL_RGBA816330
7984GL_ARB_compute_shaderglDispatchCompute1 1 10
7985GL_ARB_shader_objectsglUseProgram250
7986GL_ARB_shader_objectsglGetProgramiv25 33383 0x15070ADC0
7987GL_ARB_multitextureglActiveTextureGL_TEXTURE00
7988OpenGL_1.1glBindTextureGL_TEXTURE_3D 620
7989GL_ARB_shader_objectsglUniform1i0 00
7990ARB_shader_image_load_storeglBindImageTexture1 62 1 1 0 GL_WRITE_ONLY GL_RGBA816330
7991GL_ARB_compute_shaderglDispatchCompute8 16 1280
7992GL_ARB_shader_objectsglUniform1i0 10
7993ARB_shader_image_load_storeglBindImageTexture1 62 2 1 0 GL_WRITE_ONLY GL_RGBA816420
7994GL_ARB_compute_shaderglDispatchCompute4 8 640
7995GL_ARB_shader_objectsglUniform1i0 20
7996ARB_shader_image_load_storeglBindImageTexture1 62 3 1 0 GL_WRITE_ONLY GL_RGBA816370
7997GL_ARB_compute_shaderglDispatchCompute2 4 320
7998GL_ARB_shader_objectsglUniform1i0 30
7999ARB_shader_image_load_storeglBindImageTexture1 62 4 1 0 GL_WRITE_ONLY GL_RGBA816380
8000GL_ARB_compute_shaderglDispatchCompute1 2 160
8001GL_ARB_shader_objectsglUniform1i0 410
8002ARB_shader_image_load_storeglBindImageTexture1 62 5 1 0 GL_WRITE_ONLY GL_RGBA816390
8003GL_ARB_compute_shaderglDispatchCompute1 1 80
8004GL_ARB_shader_objectsglUniform1i0 510
8005ARB_shader_image_load_storeglBindImageTexture1 62 6 1 0 GL_WRITE_ONLY GL_RGBA816290
8006GL_ARB_compute_shaderglDispatchCompute1 1 410
8007GL_ARB_shader_objectsglUniform1i0 60
8008ARB_shader_image_load_storeglBindImageTexture1 62 7 1 0 GL_WRITE_ONLY GL_RGBA816330
8009GL_ARB_compute_shaderglDispatchCompute1 1 20
8010GL_ARB_shader_objectsglUniform1i0 70
8011ARB_shader_image_load_storeglBindImageTexture1 62 8 1 0 GL_WRITE_ONLY GL_RGBA816400
8012GL_ARB_compute_shaderglDispatchCompute1 1 110
8013GL_ARB_shader_objectsglUseProgram270
8014GL_ARB_shader_objectsglGetProgramiv27 33383 0x15070B940
8015GL_ARB_multitextureglActiveTextureGL_TEXTURE00
8016OpenGL_1.1glBindTextureGL_TEXTURE_3D 640
8017GL_ARB_shader_objectsglUniform1i0 010
8018ARB_shader_image_load_storeglBindImageTexture1 64 1 1 0 GL_WRITE_ONLY GL_RGBA816360
8019GL_ARB_compute_shaderglDispatchCompute8 16 1280
8020GL_ARB_shader_objectsglUniform1i0 10
8021ARB_shader_image_load_storeglBindImageTexture1 64 2 1 0 GL_WRITE_ONLY GL_RGBA816340
8022GL_ARB_compute_shaderglDispatchCompute4 8 640
8023GL_ARB_shader_objectsglUniform1i0 20
8024ARB_shader_image_load_storeglBindImageTexture1 64 3 1 0 GL_WRITE_ONLY GL_RGBA816310
8025GL_ARB_compute_shaderglDispatchCompute2 4 320
8026GL_ARB_shader_objectsglUniform1i0 30
8027ARB_shader_image_load_storeglBindImageTexture1 64 4 1 0 GL_WRITE_ONLY GL_RGBA816410
8028GL_ARB_compute_shaderglDispatchCompute1 2 160
8029GL_ARB_shader_objectsglUniform1i0 40
8030ARB_shader_image_load_storeglBindImageTexture1 64 5 1 0 GL_WRITE_ONLY GL_RGBA816430
8031GL_ARB_compute_shaderglDispatchCompute1 1 80
8032GL_ARB_shader_objectsglUniform1i0 50
8033ARB_shader_image_load_storeglBindImageTexture1 64 6 1 0 GL_WRITE_ONLY GL_RGBA816340
8034GL_ARB_compute_shaderglDispatchCompute1 1 40
8035GL_ARB_shader_objectsglUniform1i0 610
8036ARB_shader_image_load_storeglBindImageTexture1 64 7 1 0 GL_WRITE_ONLY GL_RGBA816370
8037GL_ARB_compute_shaderglDispatchCompute1 1 20
8038GL_ARB_shader_objectsglUniform1i0 710
8039ARB_shader_image_load_storeglBindImageTexture1 64 8 1 0 GL_WRITE_ONLY GL_RGBA816310
8040GL_ARB_compute_shaderglDispatchCompute1 1 10
8041GL_ARB_occlusion_queryglEndQueryGL_TIME_ELAPSED_EXT10
8042GL_ARB_occlusion_queryglGetQueryObjectuiv8 GL_QUERY_RESULT 0x15070C4C0
8043GL_ARB_occlusion_queryglBeginQueryGL_TIME_ELAPSED_EXT 80
8044EXT_shader_image_load_storeglMemoryBarrier4010
8045GL_ARB_occlusion_queryglEndQueryGL_TIME_ELAPSED_EXT0
8046GL_ARB_occlusion_queryglGetQueryObjectuiv9 GL_QUERY_RESULT 0x15070D040
8047GL_ARB_occlusion_queryglBeginQueryGL_TIME_ELAPSED_EXT 90
8048GL_ARB_occlusion_queryglEndQueryGL_TIME_ELAPSED_EXT0
8049GL_ARB_occlusion_queryglGetQueryObjectuiv10 GL_QUERY_RESULT 0x15070DBC0
8050GL_ARB_occlusion_queryglBeginQueryGL_TIME_ELAPSED_EXT 1010
8051GL_ARB_occlusion_queryglEndQueryGL_TIME_ELAPSED_EXT0
8052GL_ARB_occlusion_queryglGetQueryObjectuiv11 GL_QUERY_RESULT 0x15070E740
8053GL_ARB_occlusion_queryglBeginQueryGL_TIME_ELAPSED_EXT 110
8054GL_ARB_occlusion_queryglEndQueryGL_TIME_ELAPSED_EXT0
8055GL_ARB_occlusion_queryglGetQueryObjectuiv12 GL_QUERY_RESULT 0x15070F2C0
8056GL_ARB_occlusion_queryglBeginQueryGL_TIME_ELAPSED_EXT 120
8057GL_ARB_occlusion_queryglEndQueryGL_TIME_ELAPSED_EXT10
8058GL_ARB_occlusion_queryglGetQueryObjectuiv13 GL_QUERY_RESULT 0x15070FE40
8059GL_ARB_occlusion_queryglBeginQueryGL_TIME_ELAPSED_EXT 1310
8060Win32SwapBuffers0xA30119800

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