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Re: Problem with 3D texture generation.

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I think you need call glFlush() after create texture, i.e.:

....

glTexImage3D( GL_TEXTURE_3D, 0, GL_R8UI, 1024, 1024, 1024, 0, GL_RED_INTEGER, GL_UNSIGNED_BYTE, data );

glFlush();

HandleGLError();

ati_meminfo();

....


On windows, please make sure there is ATI_meminfo extension firstly. ATI_meminfo is only available on workstation card. I don't think A8-7600 Kaveri APU is a workstation card.

So you can't use this extension on win7 with your APU.


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