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Re: GL Shader compiler crash

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That answer tells me you haven't run the app in any profiler since in code I manually add #version 420 core

If you were to check the Log.txt and go to Water.vert you'd see it would then say :

ERROR: 0:5: error(#105) #version must occur before any other program statement

ERROR: error(#273) 1 compilation errors.  No code generated

 

The crash doesn't occur anymore because the shader clearly fails compilation so the object doesn't get rendered at all...

Still crashes though as of 14.12


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