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Re: OpenGL Compute Shader 13.4 Driver Crash/Restart Win7 64bit

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Hi there,

 

I've just tried this driver, the issue seems to be fixed now.
AMD Catalyst OpenGL 4.3 Graphics Driver, 7 new OpenGL Extensions - 3D Tech News and Pixel Hacking - Geeks3D.com

 

A couple of things:

-in the compute shader layout(location=...) is needed to specify an image2D binding point (glBindImageTexture), and not layout(binding=...)

-it seems like the memory barrier is not needed at all after the compute shader call (so the driver is properly figuring it out, maybe?). I suppose if I wanted to run another compute shader that writes the same memory, then I'd have to place barriers.


Thank you for fixing this!

 

best regards,
Yours3lf


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