Bugs in 13.4 GL 4.3 exts:compute shader, SBOs and no_attachments
Hi,I have been testing new OGL compute shader and storage buffer objects extension and found following bugs (13.4 on 7950):(please note all the samples I use for testing this work correctly on Nvidia...
View ArticleRe: OPENGL 4.3 DRIVERS
Hi,I have been testing new OGL compute shader and storage buffer objects extension and found following bugs (13.4 on 7950):(please note all the samples I use for testing this work correctly on Nvidia...
View ArticleSupported GL extensions in driver releases for specific chips
Hello, everyone!I need some guidance as to where I can find lists of GL extensions supported by particular driver versions (both ordinary, legacy and mobile) on certain chips.I'm using GPU Caps Viewer...
View ArticleQuad Buffer SDK on 7970M with switchable GPU
Stereo output is not working on my 7970M. Both 120Hz frame sequential using Display Port and HDMI 3D modes do not work. The switchable graphics is set to the amd card. I'm using a Samsung S27A950D. It...
View ArticleAMD 6310 GLSL/FBO copy causes corruption in the few lowest order bits (but...
Hello, I am using OpenGL 2.0 and an FBO to copy some data from an RGBA texture to an RGB texture, and I ran into an issue where sometimes it "corrupts" the first few lowest order bits of some (but not...
View ArticleOpenGL application blank screen after installing Catalyst 13.04
Hello, I've been developing an application for 4 years and it always worked like a charm in AMD/ATI graphics cards / igps, but now after installing Catalyst 13.04 the only I can see is a blank screen....
View ArticleRe: OpenGL application blank screen after installing Catalyst 13.04
Hi, This code never calls SwapBuffers after rendering. If this is all of it, I would expect a blank screen. Could you share the complete application? Thanks, Graham
View ArticleRe: AMD 6310 GLSL/FBO copy causes corruption in the few lowest order bits...
The problem does not occur on the Intel HD GPU in the HP Envy 23. I am left wondering if my AMD 6310 is defective, or if this is a general 6310 hardware or driver problem.
View ArticleProblems with Catalyst, help
Hello!is my first time here, if I have posted in place, sorry and also sorry for my english, I can not speak very well.Well, I'm having trouble installing the Catalyst, I installed it and gave problems...
View ArticleRe: AMD 6310 GLSL/FBO copy causes corruption in the few lowest order bits...
Please, post the full solution for msvc (with libs, headers etc), if you want your sample to be tested. It is bothersome to figure out all headers and libs your cpp needs and putting it all together....
View ArticleQuad Buffer in D3D9Ex vs PresentStats
Hi, We have tried to implement steroscopic rendering in d3d9Ex, but seems it cannot work together with Ex's present stats:- QuadBuffer's PDF says d3dPresentParams.MultiSampleType must be 2 and more...
View ArticleCatalyst 13.1 Legacy: possible ubo/struct bug
Create a shader, for example: #version 330 core ... struct Something { ... float a; float b; float c; ... }; uniform wonderful { layout(...) mat4 has; layout(...) mat4 happend;...
View ArticleRe: AMD 6310 GLSL/FBO copy causes corruption in the few lowest order bits...
Thank you for your interest, and I do understand that it's a bit annoying. The app requires the GLUT and GLEW libraries, both of which are pretty well-known. I no longer pass along files containing...
View ArticleOpenGL Compute Shader 13.4 Driver Crash/Restart Win7 64bit
Hi there, I've been trying to get OpenGL compute shaders to work using the new driver.I got mixed results: while I could run an application that writes to a Texture Buffer Object, I get a driver...
View ArticleRe: 3-way crossfire for ATI/AMD in linux when?
Hi all, this question thread seems to be an answear to my own question: Should Crossfire works on Linux (Fedora 18 64bits with 2X HD 5750)?Because currently, my first card is running at 99% and the...
View ArticleRe: AMD 6310 GLSL/FBO copy causes corruption in the few lowest order bits...
For what it's worth, I've since established that the low order bit corruption only occurs when the input and output texture formats are not identical (in terms of their number of channels). For...
View ArticlePossible Driver Bug on HD69xx cards - Timing and "clip" instruction
Hi everyone, Couldn't find a developer relations contact like there used to be at ATI so I'm trying the public forums. I'm an engineer at Trion Worlds working on Defiance and some of our users have...
View Articlecatalyst 13.1 out of line for glReadPixels
Sorry, I can only test with a catalyst driver on my notebook at the moment: I created a texture with: glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB32UI, width, height, 0, GL_RGB_INTEGER, GL_UNSIGNED_INT,...
View Articlepossible bug: glTexImage2D with GL_COMPRESSED_RGBA
glHint(GL_TEXTURE_COMPRESSION_HINT, GL_NICEST);glTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA , pixelWidth, pixelHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, imageData); creates corrupt data for non...
View ArticleRe: Problem using AMD Pinned Memory with a Capture Card
It looks like the error happens with all the mmaped memory, not only with pinned memory: http://devgurus.amd.com/thread/166692
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