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About FrameGrab tech API for game clouds.

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Hi,

I was reading old news about AMD RapidFire and FrameGrab tech for getting framebuffer capture in GPU mem and that would allow to implement a product similar to NV shadowplay i.e Fraps but using their GPU HW encoder via NVENC and framebuffer tech for getting in GPU mem (NVFBC/NVFIR) so question is how FrameGrab API/SDK is going to be avaiable? part of AMD Media SDK? a new SDK? only for game clouds ISV or general public without NDA? ETA?

thanks..


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