Re: AMD, OpenGL and id tech 4 / 5 engines
I checked with the support engineers for this forum. We're not aware of any issues with Doom BFG but will be happy to look at your game. I'll be in touch directly.
View ArticleWhen is the next driver going to be released?
Since the release of driver 14.12 on December 8, our application fails to start with an error message that says "Error r6025: Pure virtual function call":Error r6025: Pure Virtual Function Call ::...
View ArticleCrash in atioglxx.dll (during glDrawElementsBaseVertex)
Hello, I've found a weird crash deep in the driver that has me completely baffled. A glDrawElementsBaseVertex will crash if glPolygonMode is set to GL_LINE but not GL_FILL. I've managed to reduce the...
View ArticleRe: When is the next driver going to be released?
We can't promise a release date, for obvious reasons. However, have you reported the problem? It won't get fixed if the Catalyst driver team isn't aware of it. Catalyst support thread is here: AMD...
View ArticleRe: When is the next driver going to be released?
The issue was previously reported here:Driver 14.12 - Pure virtual function call error causes application crash at start And in a support ticket here:AMD Issue Reporting Form I will gladly provide...
View ArticleRe: AMD, OpenGL and id tech 4 / 5 engines
Thank you for responding! I sent you an e-mail.
View ArticleFrag Shader Compile Driver Crash - While attempting to get GL_COMPILE_STATUS
First - I may not be able to conduct this conversation on these forums, but we've had no luck raising any assistance from ATI so far, and this is rather urgent. So, I'll describe my issue - and then...
View ArticleRe: Frag Shader Compile Driver Crash - While attempting to get GL_COMPILE_STATUS
Thanks for reporting your problem in this forum Could you please provide more below required information to reproduce the issue GPU Name:Operating System:CPU:RAM: Driver used: ThanksPratap
View ArticleRe: Frag Shader Compile Driver Crash - While attempting to get GL_COMPILE_STATUS
Wow - well, as I said in my OP - Our beta covered a pretty wide range of cards - often R9 290s, but there were _many_ other ATI/AMD cards that were seeing this crash. The overall group found that the...
View ArticleRe: Frag Shader Compile Driver Crash - While attempting to get GL_COMPILE_STATUS
Administratively.... I fixed the "marked answered" problem. Not sure how that happened. Let me see what I can do about getting some focused assistance.
View ArticleRe: AMD, OpenGL and id tech 4 / 5 engines
And my reply to you was marked as spam. I mean, I know I work for a giant corporation but really. Anyway, we should be on our way to look into this.
View ArticlePublic Mantle SDK ?
Hi, I'm working on an open source game so I can't really get an access to private Mantle SDK for registered developer (I already tried).There was an announcement from Richard Hudy that Mantle SDK would...
View ArticleRe: When is the next driver going to be released?
Thanks Josh. I'm following up with the Catalyst team, hopefully we can get some status info.
View ArticleRe: Frag Shader Compile Driver Crash - While attempting to get GL_COMPILE_STATUS
I'm now in contact with a plethora of hopefully very helpful people - so I consider this matter in this forum closed. Thank you very much for your assistance!
View ArticleRe: AMD, OpenGL and id tech 4 / 5 engines
Nvidia always replies on driver bugs ? Give me a break ! https://devtalk.nvidia.com/default/topic/799147/opengl/incorrect-warning-amp-draw-errors-on-geforce-840m-with-344-75/
View ArticleRe: AMD, OpenGL and id tech 4 / 5 engines
What project is it for? Is it for a commercial game? Something else? I am registered dev and I've been in touch with Nvidia devs since Steam on Linux went to live testing phase. So I do get respond via...
View ArticleRe: AMD, OpenGL and id tech 4 / 5 engines
No one is perfect, not even nVidia. There are plenty of stones we could cast at any major company. I am quite sure that if we dug through the AMD forum we'd find more than one potential bug report...
View ArticleRe: AMD, OpenGL and id tech 4 / 5 engines
I agree with jtrudeau..there is no need for fan-boyism or bashing in dev forums. I'm intimately familiar with both dev forums and the same thing happen on both, no exceptions. I can understand the opt...
View ArticleRe: When is the next driver going to be released?
Josh, Yep, the team is aware of it and investigating. I understand you've been contacted, and thanks for the keys so the team can explore further.
View ArticleRe: Public Mantle SDK ?
Thanks for the question. I definitely understand the interest. I have passed this on to the stakeholders.
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